OpenFrames
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#include <OpenFrames/Export.h>
#include <OpenFrames/DepthPartitioner.hpp>
#include <osg/ref_ptr>
#include <osg/Referenced>
#include <osg/Camera>
#include <osg/Texture2D>
Go to the source code of this file.
Classes | |
class | OpenFrames::VRTextureBuffer |
Encapsulates textures used for VR offscreen rendering. More... | |
class | OpenFrames::VRCamera |
Encapsulates cameras used for VR stereo rendering. More... | |
class | OpenFrames::VRCameraManager |
Creates and manages VR cameras for the depth partitioner. More... | |
Namespaces | |
OpenFrames | |
Declaration of VRUtils class.