#include <DepthPartitioner.hpp>
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virtual std::string | getCameraName (unsigned int camNum)=0 |
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virtual void | enableCamera (unsigned int camNum, osg::Camera *mainCam, const double &zNear, const double &zFar)=0 |
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virtual void | disableCameras (unsigned int start)=0 |
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virtual void | reset ()=0 |
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virtual double | getMinZNear () |
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Manage cameras for the depth partition callback.
The documentation for this struct was generated from the following file: