OpenFrames
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This class computes per-eye view matrices. More...
#include <OpenVRDevice.hpp>
Public Types | |
enum | CameraType { RIGHT_CAMERA, LEFT_CAMERA, MONO_CAMERA } |
Public Member Functions | |
OpenVRSlaveCallback (CameraType cameraType, OpenVRDevice *ovrDevice) | |
virtual void | updateSlave (osg::View &view, osg::View::Slave &slave) |
Public Attributes | |
CameraType | _cameraType |
osg::observer_ptr< OpenVRDevice > | _ovrDevice |
This class computes per-eye view matrices.
This struct-class computes per-eye view matrices without changing the projection matrix. This should be attached as a slave update callback to each VR camera.