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| SkySphere (const std::string &name) |
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void | setDrawMode (unsigned int drawMode) |
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Specify which elements to draw by combining elements of DrawMode
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unsigned int | getDrawMode () |
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bool | setStarData (const std::string &catalogName, float minMag, float maxMag, unsigned int maxNumStars, float minPixSize, float maxPixSize, float minDimRatio) |
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| Sphere (const std::string &name) |
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| Sphere (const std::string &name, const osg::Vec3 &color) |
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| Sphere (const std::string &name, const osg::Vec4 &color) |
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| Sphere (const std::string &name, float r, float g, float b, float a=1.0) |
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virtual void | showContents (bool showContents) |
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virtual bool | getContentsShown () const |
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void | restoreTexCoords () |
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void | setRadius (const double &radius) |
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double | getRadius () const |
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void | setSpherePosition (const double &x, const double &y, const double &z) |
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void | setSpherePosition (const osg::Vec3d &pos) |
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void | getSpherePosition (double &x, double &y, double &z) const |
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void | getSpherePosition (osg::Vec3d &pos) const |
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void | setSphereAttitude (const osg::Quat &att) |
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void | getSphereAttitude (osg::Quat &att) const |
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void | setSphereScale (const double &sx, const double &sy, const double &sz) |
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void | getSphereScale (double &sx, double &sy, double &sz) const |
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bool | setTextureMap (const std::string &fname, unsigned int unit=0, bool force_reload=false) |
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bool | setTexEnv (osg::StateAttribute *texenv, unsigned int unit) |
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bool | setNightTextureMap (const std::string &fname, unsigned int unit=1, bool force_reload=false) |
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void | setAutoLOD (bool lod) |
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virtual void | setColor (const osg::Vec4 &color) |
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void | setMaterial (osg::Material *mat) |
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osg::Material * | getMaterial () const |
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virtual const osg::BoundingSphere & | getBound () const |
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virtual void | setColor (const osg::Vec4 &color) |
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virtual void | setColor (float r, float g, float b, float a=1.0) |
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| ReferenceFrame (const std::string &name) |
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| ReferenceFrame (const std::string &name, const osg::Vec3 &color) |
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| ReferenceFrame (const std::string &name, const osg::Vec4 &color) |
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| ReferenceFrame (const std::string &name, float r, float g, float b, float a=1.0) |
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void | setName (const std::string &name) |
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const std::string & | getName () const |
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virtual void | setColor (float r, float g, float b, float a=1.0) |
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virtual const osg::Vec4 & | getColor () const |
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virtual void | getColor (float &r, float &g, float &b, float &a) const |
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FrameTransform * | getTransform () const |
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virtual osg::Group * | getGroup () const |
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void | setPosition (const double &x, const double &y, const double &z) |
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void | setPosition (const osg::Vec3d &pos) |
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void | getPosition (double &x, double &y, double &z) const |
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void | getPosition (osg::Vec3d &pos) const |
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void | setAttitude (const double &rx, const double &ry, const double &rz, const double &angle) |
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void | setAttitude (const osg::Quat &att) |
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void | getAttitude (double &rx, double &ry, double &rz, double &angle) const |
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void | getAttitude (osg::Quat &att) const |
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virtual void | showAxes (unsigned int axes) |
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virtual void | showAxesLabels (unsigned int labels) |
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virtual void | showNameLabel (bool namelabel) |
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void | moveXAxis (osg::Vec3d base, double len, double headRatio=0.3, double bodyRadius=0.0, double headRadius=0.0) const |
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void | moveYAxis (osg::Vec3d base, double len, double headRatio=0.3, double bodyRadius=0.0, double headRadius=0.0) const |
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void | moveZAxis (osg::Vec3d base, double len, double headRatio=0.3, double bodyRadius=0.0, double headRadius=0.0) const |
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void | setXLabel (const std::string &str) |
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void | setYLabel (const std::string &str) |
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void | setZLabel (const std::string &str) |
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bool | addChild (ReferenceFrame *frame) |
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bool | removeChild (ReferenceFrame *frame) |
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void | setLightSourceEnabled (bool enable) |
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bool | getLightSourceEnabled () const |
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osg::LightSource * | getLightSource () const |
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int | getNumChildren () |
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ReferenceFrame * | getChild (int i) |
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void | createFrameString (std::string &str, std::string prefix=" ") const |
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virtual std::string | frameInfo () const |
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void | addParent (ReferenceFrame *frame) |
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void | removeParent (ReferenceFrame *frame) |
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int | getNumParents () const |
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ReferenceFrame * | getParent (int i) |
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void | addTracker (FrameTracker *t) |
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void | removeTracker (FrameTracker *t) |
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int | getNumTrackers () const |
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FrameTracker * | getTracker (int i) |
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int | getChildIndex (const ReferenceFrame *frame) const |
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int | getParentIndex (const ReferenceFrame *frame) const |
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int | getTrackerIndex (const FrameTracker *t) const |
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Extends OpenFrames::Sphere.
Extends OpenFrames::Sphere by adding ability to show a texture and/or stars from a star catalog. Textures are widely available online. Star Catalogs must be text files with the following format: (TBD).